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Building Design Prototypes is a mini-course taught twice in one typical semester. In a total of six, three hour sessions students are exposed to multiple different materials, design processes,digital tools and prompts to help them iterate quickly and effectively towards the design of an object. The selected works showcase both assignments; the first dealing with modularity and tectonic, the second serving to solve a design problem of desktop portability.

SYLLABUS FOR BUILDING DESIGN PROTOTYPES FOUND HERE.

ASSIGNMENT SHEETS FOR THIS COURSE FOUND HERE.

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SYLLABUS FOR INTEGRATED DESIGN FOUND HERE.

This course is the first design studio for sophomore students. ID1 is a landscape focused architecture studio that provokes the investigation of phenomenological conditions of an existing site. The selected works exhibit the depth of site analysis that students explore. Multi-senorial explorations are encouraged and tested through the use of "sound devices". Observations and data collected serve as evidence for the proposed site interventions.

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SYLLABUS FOR VISUAL COMMUNICATION I FOUND HERE.

This freshman course is the introduction to visual communication methods for both art  & design majors as well as architecture students. Working with black and white mediums students are guided through a set of assignments that introduces them to both digital and analog tool sets. The human body serves as a scaler reference point.

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SYLLABUS FOR VISUAL COMMUNICATION II FOUND HERE.

This course is the second course in the visual communication sequence. Students are guided through a series of assignments t Color is also introduced in both analog and digital mediums. This course begins to focus  on architectural conditions in reference to existing sites as a scaler reference.

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SYLLABUS FOR VISUAL COMMUNICATION III FOUND HERE.

This course is the third in a series of 4 visual communication courses. Students are guided through a series of operations that introduce them to new modeling techniques and software. Implementation of previous learned techniques is critical, as is material exploration, and information modeling.

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